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Towards the Value, Purpose, and Sustainability of Out-of-School Learning

July 22, 2013

On the basis of the truism about life/success/genius being 1% inspiration and 99% perspiration it is strange that so many initiatives in education – particularly those aimed at engaging youth who may be disenchanted with mainstream schooling or excluded from society for socio-economic reasons – pay so much attention to the initial moments of engagement rather than the long-term problem of consolidation and sustaining growth. This is a challenge for the digital media and learning field and the host of al Read More...

The Case for European Level Action on Child Safety Online

July 15, 2013

In advance of publication this week of a major new EU-Funded Research Report on EU Kids Online, Project Director Professor Sonia Livingstone reviews the case for EU action. In the UK there has been considerable activity to promote child safety and empowerment online, with key achievements coordinated by the UK Council of Child Internet Safety, informed by its Evidence Group. These achievements include the pioneering work of the Internet Watch Foundation, the Child Exploitation and Online Protection Centr Read More...

Gender and Connected (After-School) Learning: Understanding “Can-Do” Girlhood (Part 2)

July 2, 2013

In my previous post on this topic, I introduced Michelle, a Freeway High School (FHS) student who now attends an elite private university on the east coast. In that piece, I utilized the framework of “can-do” and “at-risk” girlhood (posed by Anita Harris in Future Girl) to compare the pathways of two students I analyzed through their after-school engagement – the second case study is below.

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Nerf Gun Modding, Parenting, and Winding Pathways of Interest Development

June 17, 2013

This is the first of a series of posts I plan to contribute on how connected learning relates to my own everyday life as a parent, and what I am learning from my own kids about making, learning, gaming, and online communication. Clearly the role of parents, siblings, and other caregivers in the family is critical to supporting, directing, or impeding connected learning for young people, and it can be a challenge to get a view into these micropolitics of the home.

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To Geekdom! What Can StarCraft II Tell Us About Attaining Geek-hood?

June 10, 2013

Not long after I first participated in the StarCraft community, I fell in love with it. I admire its members’ activism, congeniality, and camaraderie. The players built the community infrastructure including organizations, learning ethos, social networks, and other programs. The StarCraft II community reveals one possible model of how peer-supported and academically relevant learning may manifest in grassroots and openly-networked settings.

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‘Making’ and Education Reform: Learning to Ride the Wave

June 6, 2013

At this moment in time, on both sides of the Atlantic, digital making and the maker movement is enjoying its time in the sun. A combination of policy concerns, technological developments, learning theories, social opportunities and articulate enthusiasts have come together and, although the maker movement is a bit of a minority sport, it seems to have broken through into the mainstream. In the UK, for example, there is a terrific program of support offering a range of activities from maker-faires to hacking Read More...

Feedback and Help as Key Ingredients for an Active Peer-Supported Community

May 31, 2013

The Wrestling Boards is an online community based around a set of forums that discusses all things related to wrestling. There are sub-forums for fans to discuss wrestling companies and shows, like General WWE, RAW, Smackdown, NXT, Payback, and TNA impact. There are also sub-forums for members to introduce themselves, give suggestions, and discuss off topic, games, sports, and fantasy wrestling. The members of this site are big fans of wrestling and avid participants in the community.

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Poorly Educated and Poorly Connected: The Hidden Realities of Innovation Hubs

May 30, 2013

When President Barack Obama decided to kick off his “Middle Class Jobs and Opportunity Tours” in Austin it highlighted once again the city’s reputation as a growth sector in the nation’s creative and high tech economy. Over the last few years the arrival of Apple, Google, Facebook and others has diversified Austin’s creative economy which has long provided a home for Dell, IBM, and Applied Materials Inc.

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