Leveling Up

By Timothy Young - May 17, 2013 - 1:47pm
http://i.imgur.com/xevDXT5.png   While many may not associate the screenshot above with an electronic engineering workshop, the players in the pictured Minecraft game above are actually engaged in an impromptu circuitry workshop.  This is thanks to the game’s robust and intricate ‘red stone circuit’ (link) system, which emulates the capabilities of real... read more
By Crystle Martin - May 10, 2013 - 5:15pm
Guest blogger biography: Gabriella Anton is currently a research specialist and the project manager of Studio K at the Games+Learning+Society Center at the University of Wisconsin-Madison. Her current work focuses on examining the educational and computational thinking benefits of learning game design. More broadly, she’s involved in the study of interest-powered... read more
By Ksenia Korobkova - May 3, 2013 - 10:14am
In exploring the fandom of a young boyband called One Direction (1D), I am often struck by the serious forethought and complexity woven into the lighthearted artifacts produced by the band’s fans. The fan artifacts they make include fanfiction stories, book covers, song remixes, and gifs. In this blog post, I’d like to zoom in on some of these production practices... read more
By Matt Rafalow - April 26, 2013 - 9:43am
Those interested in learning more about fashion can look no further than YouTube for countless online guides and other resources. For example, thousands of YouTube videos provide instructions for fashion styling and make-up as well as how-to’s to learn sewing, sketching, and step-by-step guides to create various garments. YouTube video that provides a step-by-step... read more
By Ugochi Acholonu - April 19, 2013 - 3:16pm
As a CLRN Research Fellow, I spend a lot of time thinking about Connected Learning and what it means for schools.  At its core, Connected Learning is about equity and empowering students to become change agents in their communities now, and not just when they reach adulthood.  But what does connected learning look like in practice, in a school setting?... read more
By Crystle Martin - April 15, 2013 - 9:46am
This blog post follows the journey of one fan, Henry Jenkins IV, a writer for the television show Cult and several other upcoming shows, from the beginning of his fandom to his current career. Jenkins, from a young age, was very interested in the drama and storytelling of professional wrestling. These academically-relevant creative practices housed within his... read more
By Rachel Cody Pfister - April 11, 2013 - 11:39am
  Figure 1. An example of what a pattern looks like. This excerpt is from a free pattern for baby slippers and is unrelated to the patterns mentioned in this text.    Recently, there was a very public argument between two well-known pattern authors and their fans on the authors’ Facebook business pages, blogs, and Ravelry patterns. The issue... read more
By Crystle Martin - April 5, 2013 - 10:46am
Guest blogger biography: Amanda Ochsner is currently a PhD student at the University of Wisconsin-Madison and Interim Research Manager at the Games+Learning+Society Center. Amanda’s research interests focus on learning in online game communities. She is also working on a team project for the design of an online space for young women to learn computational literacies... read more
By Timothy Young - March 22, 2013 - 3:22pm
 By Lone (right) and mitosis (left) on TeamLiquid.net Consider a circle drawn on a track field to have a radius of 5 feet.  If you had to run across the circle within a span of 1.5 seconds, what is the maximum cord length that you could traverse within the span of that time? Or rather - can a zergling run past a widow mine without blowing up? This was a... read more
By Courtney Santos - March 8, 2013 - 3:41pm
Compiled by Courtney Santos and Amanda Wortman The 2013 Digital Media and Learning Conference (DML2013) at the Sheraton Chicago Hotel & Towers in Chicago, IL on March 14-16, 2013 offers many opportunities to connect with researchers, including members of the Connected Learning Research Network, and to make inquiries into the role of connected learning in... read more