Interest-powered

Fantasy to Reality: One Fan’s Journey from Interest to Career

April 15, 2013

This blog post follows the journey of one fan, Henry Jenkins IV, a writer for the television show Cult and several other upcoming shows, from the beginning of his fandom to his current career. Jenkins, from a young age, was very interested in the drama and storytelling of professional wrestling. These academically-relevant creative practices housed within his interest inspired him to pursue creative writing as a profession, creating a connected learning experience. This post details how Jenkins’ interest in professional wrestling lead him to a career in writing for television.

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No One Edits Alone: Connected Learning in Game-Based Wikis

April 5, 2013

Guest blogger biography: Amanda Ochsner is currently a PhD student at the University of Wisconsin-Madison and Interim Research Manager at the Games+Learning+Society Center. Amanda’s research interests focus on learning in online game communities. She is also working on a team project for the design of an online space for young women to learn computational literacies and computer programming.

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Widow Mine Math

March 22, 2013

 By Lone (right) and mitosis (left) on TeamLiquid.net

Consider a circle drawn on a track field to have a radius of 5 feet.  If you had to run across the circle within a span of 1.5 seconds, what is the maximum cord length that you could traverse within the span of that time?

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Will the real fan please stand up?

March 8, 2013

In November, as I drove from L.A. to San Francisco, I picked up an audiobook of the Hunger Games. After all, I was starting an inquiry into teenage girls’ fandoms and fanfiction practices. Having read literature on fanfiction and learning, I felt prepared to hack into the very roots of popular teen fandoms. My audio-archival research did little good, however, since when I ventured into forums, fanfiction aggregators, and blogs, I discovered that the most popular fanfic topics were pop music artists and TV stars.

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A Delicate Tension: Where Gaming and Education Intersect

February 19, 2013

Guest blogger biography: Stephen Paolini is a junior at Winter Park High School in Winter Park, Florida. His interest in the concept of interest-driven community stems from his experiences with his unique family structure and the International Baccalaureate program, an internationally constructed college prep program created to provide a rigorous all-around curriculum. With a passion for connected learning, Stephen has always been interested in gaming, education and the integrated role they play in a modern society. 


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