Support the n00bs: Community Design for Inclusivity
April 11, 2014
April 11, 2014
November 4, 2013
July 23, 2013
One of the purposes of developing Connected Learning environments is to support the development of the Connected Learner. The Connected Learner can, and seeks to, effectively knit together his or her social networks, academic inclinations, and individual interests to form learning communities that develop his or her expertise in a particular domain [1]. However, for individuals to become Connected Learners, they must first value this approach to learning.
Read More...May 3, 2013
In exploring the fandom of a young boyband called One Direction (1D), I am often struck by the serious forethought and complexity woven into the lighthearted artifacts produced by the band’s fans. The fan artifacts they make include fanfiction stories, book covers, song remixes, and gifs.
Read More...April 19, 2013
As a CLRN Research Fellow, I spend a lot of time thinking about Connected Learning and what it means for schools. At its core, Connected Learning is about equity and empowering students to become change agents in their communities now, and not just when they reach adulthood. But what does connected learning look like in practice, in a school setting? To gain some insight on this question, I have spent the last couple of months observing schools that are trying to integrate connected learning principles into their curriculum and organizational structures.
Read More...February 11, 2013
This is the second in a series of posts that explores the tensions between innovation and convention, and what it means for the design of Connected Learning Environments. This post focuses on blended learning spaces and their affordances for innovation and conflict.
December 10, 2012
This is the first of a series of posts that I will write exploring the tensions between innovation and convention, and what it means for the design of Connected Learning Environments. This first post focuses on the lure of convention, and why it is so much easier to go with the status quo, than to forge your own path.
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May 1, 2012
One thing is clear in our work at Texas City High School (TCHS) this year: students like to create their own media. Students at TCHS create their own YouTube channels, compose original music, comics, games, Tumblr pages, art work, and fashion designs. As young people’s use of social and digital media applications continues to evolve they are developing what I call a “design disposition.” This is a reference to a distinct generational view that they expect to not o
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