Production centered

Boss Level: A School’s Experiment with Connected Learning

April 19, 2013

As a CLRN Research Fellow, I spend a lot of time thinking about Connected Learning and what it means for schools.  At its core, Connected Learning is about equity and empowering students to become change agents in their communities now, and not just when they reach adulthood.  But what does connected learning look like in practice, in a school setting?  To gain some insight on this question, I have spent the last couple of months observing schools that are trying to integrate connected learning principles into their curriculum and organizational structures.

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No One Edits Alone: Connected Learning in Game-Based Wikis

April 5, 2013

Guest blogger biography: Amanda Ochsner is currently a PhD student at the University of Wisconsin-Madison and Interim Research Manager at the Games+Learning+Society Center. Amanda’s research interests focus on learning in online game communities. She is also working on a team project for the design of an online space for young women to learn computational literacies and computer programming.

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Augmented Learning through Fashion Design

January 11, 2013

There was a lot to take in on my first day at Fashion Camp. Although the formal lessons weren’t scheduled for another few minutes, I had apparently arrived late for the first lesson: the teacher was talking with five youth about the latest trends. One young woman, about 13 years of age, said that she was into “ombre.” The teacher expressed that ombre is “very in right now,” and that they happened to have ombre polka dot fabric at the camp.

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